What is “Finest Hour”?
Finest Hour refers to the “Finest Hour” after the game I’ve played reaches its conclusion. Conclusions that range from finishing the game with satisfaction, finishing half of the game yet concluding with satisfaction, not finishing the game but with disappointments and alike.
Please be aware that there are spoilers here too. Since I will most likely be summarizing my experience from the game. At the end of the finest hour, I will point out several points of pros and cons of the game.

Hello There. This is going to be my first Finest Hour article ever. Hopefully you guys will like it since this is more of a game-end review/conclusion. I’m going to make this short since there won’t be really many kewl/cool pictures here which will bore you guys on reading paragraphs. Its current status is Unfinished Yet Disappointed. Well I think its pretty obvious that its not going to be a hit ever since reviewers found the game to be below-yet-average rate.
Gameplay:
Oh the gameplay! NFS:UC is just another typical racing game you can play. Wide Roads, Highways, Skyrise Buildings, Intersections, Beaches. As far as I have played it, I haven’t ran into a drift game mode. Im sure drift has been removed but was added with more “redundant” game modes out there.
The intro to every Race you come up with is badly acted. Most of the Race intros you will see is redundant. You will see the same scenes all over and over in the race intros.
Since I haven’t played NFS:MW and NFS:Carbon, the Police Chase is pretty new to me. Its fun, thrilling, and addicting. There are missions out there that gives you several objectives in Police Chases like Disable XXX Police Cards, Cause $XX,XXX worth of damage to the state, Lose the Cops, etc. But it gets boring most of the time. The Police which is chasing you is extremely DUMB in putting your ass in jail. Which means AI in this game totally FAILS.
I mentioned about AI back there. So far all I can say about it is the same goes to the police cars. They are obviously dumb. You can outrun enemy cars before the race ends EVEN if you are +5.00(meters/kilometers/or whatever it is) away from them. The dumb AI comes with a CON with the Wide Roads. Wide Roads are easy to race, why race in these roads with dumb AI? You will always win in all of the games with this CON thus killing the spirit of Competitiveness. If you lose in any of the games, You’re a noob and You suck. GTFO.
And since you win most of the times, You earn lots of $$$. But you won’t be able to use your $$$ because most of the upgrades won’t be available too soon. You still have to race alot of times just to get those upgrades thus boring you lots of times which ends you killing yourself. (LOL, j/k)
Their Save Game Feature is pretty annoying and confusing to comprehend with. You don’t know when the game actually/REALLY saves. Sometimes closing the game properly will save your game, sometimes it wont. There was once that I raced like 20 races in a row without losing, then when I restarted the game, I lost all of those 20 races that I won. Fuck EA.
Using the debris around the Map to lose the Cops can work horribly back there. For short, everything is badly staged. When the scaffolding falls and even though there are police cars away from the debris for like 20 meters, those police cars get disabled. Even though they are far away from the debris. Police Cars that got through the debris also gets disabled.
The game itself is buggy too. I sometimes go off the map and get this:

LOL GPS Connection Lost. And take note of my 453mph and Clean Section X9

LOOK MA, MAH CAR IS DRIVIN UPSIDE DOWN.
The N20 itself can be abused too. Holding the N20 button even though your N20 tanks are empty, you still get a speed boost, in little amounts.
Again, the game modes get too boring and too repetitive. What do you expect more on EA’s racing games? More tits?
Graphics:
I have never played NFS:MW and NFS:Carbon but not NFS:Prostreet, but then as far as people says, they say NFS:UC is more of a remake of the said games with similar graphics yet with heavier system requirements. If you’re playing this game in low settings, you will notice the polygons which aren’t furnished. Of course, you’re playing on low right? But then I’m sure the game has a good impression to do at Ultra High settings.
PS: The Sun in the sky moves faster than the real life sun we have here. So don’t be surprised if its moving extremely fast.
Controls:
The controls are fine, it follows the traditional NFS control keys ever since NFS:UG. The N20 and the SpeedBreaker is booby trapped with the nearby key which is the “EA Nation” key. There are times that I get too excited to press the N20 button but the “EA Nation” pops up in the screen which is demotivating. Same goes with the SpeedBreaker button.
But what appreciates me the most is the “Tab” key. This key leads you automatically into the nearby race, whether it is a Police Chase, Outrun, Checkpoint, Sprint, Course or whatever it is. But since most of the time you win a race, it gets pretty boring and repetitive to press the “Tab” key whenever you’re done with a race.
Audio:
Not bad at all. EA always picks the right music in their games though. some of their games though. I rarely have problems with the audio too.
Conclusion:
For people who are race fanatics and are invulnerable to repetitive, grinding-like races, this is the game for you. But not just for race fanatics, this game is nice for people who just want to recreate. My family likes playing the game because its not really too hard to comprehend with(LOL NOOBS), its like a family game.
But for Pro-Gamers out there, this isn’t suggested for you. Better go back to Best Buy and have a refund of this game. But don’t forget to write down the CD-Key and mail it to me. Hahaha.
Rating: Average, (5/10)
Via cebupwnsall